[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"forum-post:zYlcvHvnLDnsiO4WU2de":3},{"post":4,"notFound":24,"comments":26,"commentPages":19},{"id":5,"title":6,"blocksByLocale":8,"availableLocales":13,"gameId":15,"category":16,"authorId":17,"authorName":18,"commentCount":19,"viewCount":20,"reactionCounts":21,"totalReactionCount":19,"myReaction":22,"pinScope":23,"isLocked":24,"isBookmarked":24,"createdAt":25,"updatedAt":25,"lastActivityAt":25},"zYlcvHvnLDnsiO4WU2de",{"zh-CN":7},"关于残骸",{"zh-CN":9},[10],{"type":11,"content":12},"text","在闪电战或者其他无复活模式中，载具被击毁后的残骸做的不是很好，感觉除了变黑一点，不能移动开火以外和平时的载具没有任何区别，就连发动机冒出的黑烟也还在，而且连个弹孔都没有，有些配备搜索雷达或者APS的车辆被击毁后雷达还是在转，APS发射装置也是，希望官方优化一下关于残骸的做工",[14],"zh-CN","panzer-war","general","68de5041c65284001fd1bad0","扣一发红箭",0,4,{"like":19,"love":19,"laugh":19,"wow":19,"sad":19},null,"none",false,"2026-07-22T16:50:53.620Z",[]]