[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"forum-post:acHEZf9bMaDoPRXrWF8A":3},{"post":4,"notFound":24,"comments":26,"commentPages":19},{"id":5,"title":6,"blocksByLocale":8,"availableLocales":13,"gameId":15,"category":16,"authorId":17,"authorName":18,"commentCount":19,"viewCount":20,"reactionCounts":21,"totalReactionCount":19,"myReaction":22,"pinScope":23,"isLocked":24,"isBookmarked":24,"createdAt":25,"updatedAt":25,"lastActivityAt":25},"acHEZf9bMaDoPRXrWF8A",{"en-US":7},"Bot tanks explode of they don't move",{"en-US":9},[10],{"type":11,"content":12},"text","Ive made DIY vehicles that I want to use as stationary artillery or anti-air systems. After about 60 seconds of the vehicles spawning in they explode and count as a kill for the enemy team. Im not sure if this is a bug or not. Im assuming this was done to help reset bots that get stuck but I feel like its more of a hinderance than a help. I like to keep my repair time as high as possible, when a bot gets its immobilized and starts to repair it will often explode before the repairs are completed. If this a feature can you please make so that we can turn it on and off and also increase the time to explode. Thank you very much.\nI play on the steam version, build ID: 26186208. Tested in Skrimish and Capure Zone on most Stock HQ Maps",[14],"en-US","panzer-war","general","6157b7a1decd027e4149a15d","Licav19k",0,13,{"like":19,"love":19,"laugh":19,"wow":19,"sad":19},null,"none",false,"2026-10-27T02:03:12.238Z",[]]