[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"forum-post:LhgAXKp97V7ljzRmctcq":3},{"post":4,"notFound":34,"comments":37,"commentPages":28},{"id":5,"title":6,"blocksByLocale":8,"availableLocales":22,"gameId":24,"category":25,"authorId":26,"authorName":27,"commentCount":28,"viewCount":29,"reactionCounts":30,"totalReactionCount":31,"myReaction":32,"pinScope":33,"isLocked":34,"isBookmarked":34,"createdAt":35,"updatedAt":35,"lastActivityAt":36},"LhgAXKp97V7ljzRmctcq",{"en-US":7},"An error in the new interface ",{"en-US":9},[10,13,16,18,20],{"type":11,"content":12},"text","Previously, the indicator showing the number of polygons and materials for a vehicle would light up red, yellow or green. For example, when the number of polygons was low, the indicator would light up green, and if the vehicle had too many polygons, it would light up red. This was very useful and convenient. But now the indicator has become useless, as the colour no longer changes. \n\n\n**Previous versions:**\n",{"type":14,"resourceId":15},"image","MgXad6948Q8porIlJsA3",{"type":11,"content":17},"\n\n**Now:**\n",{"type":14,"resourceId":19},"6GngUNumqU3hDZgGfflG",{"type":11,"content":21},"\n",[23],"en-US","panzer-war","general","65accde3e0c78f2810c7453f","KaBoom",1,16,{"like":31,"love":31,"laugh":31,"wow":31,"sad":31},0,null,"none",false,"2026-08-23T17:04:47.347Z","2026-08-23T20:22:59.196Z",[38],{"id":39,"postId":5,"parentCommentId":32,"mentionedUserId":32,"mentionedUserName":32,"blocks":40,"authorId":43,"authorName":44,"reactionCounts":45,"totalReactionCount":31,"myReaction":32,"audit":46,"createdAt":47},"OlIVrW1ejZkMxRzdmhSb",[41],{"content":42,"type":11},"this system was useless because most community made mods were simply over the red limit so now you can look and choose which tanks should AI pick and vice versa","691727d5c65284001fd2e1e6","evilminittanker",{"like":31,"love":31,"laugh":31,"wow":31,"sad":31},"passed","2026-08-23T20:22:58.959Z"]