[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"forum-post:GdarCv6xptsg0Qk6AG7n":3},{"post":4,"notFound":24,"comments":26,"commentPages":19},{"id":5,"title":6,"blocksByLocale":8,"availableLocales":13,"gameId":15,"category":16,"authorId":17,"authorName":18,"commentCount":19,"viewCount":20,"reactionCounts":21,"totalReactionCount":19,"myReaction":22,"pinScope":23,"isLocked":24,"isBookmarked":24,"createdAt":25,"updatedAt":25,"lastActivityAt":25},"GdarCv6xptsg0Qk6AG7n",{"zh-CN":7},"关于有些fbx格式模型用于制作模组的问题，求解答",{"zh-CN":9},[10],{"type":11,"content":12},"text","我在尝试进行初步开发时发现有些fbx模型是自带材质的，意思是建模和材质都被包含在fbx文件里，试问各位大佬这种类型的模型文件是否可用于模组开发？这个模型材质怎么从fbx文件中分离？",[14],"zh-CN","mod-dev","general","67373b3c347e882fd344b6b7","Ztaro",0,4,{"like":19,"love":19,"laugh":19,"wow":19,"sad":19},null,"none",false,"2026-07-26T14:59:18.752Z",[]]