[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"forum-post:7jU2MXRxN6ou56Z36y3l":3},{"post":4,"notFound":29,"comments":31,"commentPages":24},{"id":5,"title":6,"blocksByLocale":8,"availableLocales":18,"gameId":20,"category":21,"authorId":22,"authorName":23,"commentCount":24,"viewCount":25,"reactionCounts":26,"totalReactionCount":24,"myReaction":27,"pinScope":28,"isLocked":29,"isBookmarked":29,"createdAt":30,"updatedAt":30,"lastActivityAt":30},"7jU2MXRxN6ou56Z36y3l",{"zh-CN":7},"步兵模组建议",{"zh-CN":9},[10,13,16],{"type":11,"content":12},"text","稍息\n立正\n稍息\n讲评\n由我讲评，这一天我有玩步兵模组的体验\n首先，我个人是购买了步兵测试模组的，在一天的游玩后我发现了以下的不足与优点\n好的方面\n1.子弹确实是从枪口里射出去的《这比一些大厂好太多了》\n2.第一人称的枪械建模很不错《98k YYDS》\n3.人机的反坦克逻辑做的很不错\n其次是不足\n1.指挥官的人物形象穿模严重\n2.开镜后把所有按键都遮住了只有十字准星\n3.子弹落点与准心指示位点严重偏离\n4.为什么我的sdkf的20MM炮打不穿步兵（优化步兵的血量机制）\n立正\n讲评完毕",{"type":14,"resourceId":15},"image","YUEEN2Is0SAa53jUkDDC",{"type":11,"content":17},"",[19],"zh-CN","mod-dev","suggestion","65351ecde780aa4d23877028","666777",0,48,{"like":24,"love":24,"laugh":24,"wow":24,"sad":24},null,"none",false,"2026-10-17T03:36:16.230Z",[]]