[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"forum-post:1DeoOCXnd9mrnJmAGg30":3},{"post":4,"notFound":25,"comments":27,"commentPages":19},{"id":5,"title":6,"blocksByLocale":8,"availableLocales":13,"gameId":15,"category":16,"authorId":17,"authorName":18,"commentCount":19,"viewCount":20,"reactionCounts":21,"totalReactionCount":22,"myReaction":23,"pinScope":24,"isLocked":25,"isBookmarked":25,"createdAt":26,"updatedAt":26,"lastActivityAt":26},"1DeoOCXnd9mrnJmAGg30",{"zh-CN":7},"人机需要加强",{"zh-CN":9},[10],{"type":11,"content":12},"text","我觉得既然都出困难人机了就没有必要控制什么强度了☝️🤓我感觉现在这人机也就普通水准，索敌距离不够远大地图照样被玩家狙杀，近距离巷战反应还是慢基本上对不过正常人，人机防空水平也一般般。既然是困难人机就应该真正困难露头就秒隔着大老远就开始提供极致的挑战性，打不过再调回去呗",[14],"zh-CN","panzer-war","general","69998826353e52001ffd099c","Nightbliss",0,84,{"like":22,"love":19,"laugh":19,"wow":19,"sad":19},1,null,"none",false,"2026-10-01T19:58:59.236Z",[]]